Tuesday 18 February 2014

Basic Ideas

After the briefing, we looked at previous work completed for this module from the year above, and looked at each output we need to complete. After this presentation we split into our groups and had the rest of the day for development. 

We first did a spider diagram of the three themes we have to work under, and different game concepts for each. We found we were drawn to the topic challenge the most as most games could fit under this theme.










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